profile.runtime

Software Engineer Portfolio

Custom systems, automation, and low-level software for problems that standard tooling does not solve.

I build runtime-heavy software where control, performance, and custom architecture matter more than generic stacks.

Focus Systems / Automation / Runtime Engineering
Delivery Mode Architecture-first, implementation-heavy, production aware
Edge Low-level control, real-time interaction, and custom system integration

01

Core Expertise

Systems, automation, backend architecture, and low-level implementation.

Systems & Runtime

  • Systems and runtime engineering in C, C++, and Go.
  • Custom execution models and low-level integration.

Automation & Vision

  • Vision-based automation frameworks with input simulation.
  • Computer vision pipelines for capture, OCR, and state detection.

Backend & Infrastructure

  • Backend architecture with Go, REST APIs, HTMX, and fullstack service design.
  • Secure user flows, admin systems, and distributed integration.

Embedded & Low-Level

  • Drivers, memory interaction, and system-level control.
  • ESP32 firmware, hardware design, and custom PCB-based systems.
Languages

C / C++ / Go / Lua / Python / JavaScript

Platform Work

Windows runtimes, REST services, VR, embedded systems, realtime automation

Tooling Surface

Computer vision, OCR, memory inspection, API integration, on-prem deployment

02

Selected Work

Representative systems across automation, platforms, real-time work, and research.

Featured Projects

Architecture-led systems where control was part of the product.

Hybrid Engine

Custom Windows automation runtime for scripting, vision, and real-time interaction.

  • Built a modular automation runtime in C and C++.
  • Integrated Lua scripting, capture, OCR, and debugging overlays.

SoundBro

Low-level audio routing with a custom virtual driver and real-time mixing layer.

  • Developed a virtual audio driver for routing and passthrough.
  • Built for low-latency system-level audio control.

Spacedev Auth

Lightweight authentication microservice for secure, scalable user management.

  • Implemented in Go with a REST-based authentication surface.
  • Designed for distributed backend services.
Fullstack & Client Systems

Platforms built for real usage and operational constraints.

Karins Kids Academy

Real-time kindergarten management with staff scheduling, parent updates, and on-premise deployment.

Arsia Productions

Secure file-sharing platform with role-based access and workflow management.

Sector 1 Gallery

Gallery platform with a custom CMS, multi-user publishing, and automated backend workflows.

Studli

Student recruitment platform with complex account flows, Angular frontend, and MySQL-backed APIs.

Specialized Systems & Research

Runtime-heavy work across VR, AI scripting, reverse engineering, and hardware.

Hoogendoorn VR Project

Interactive multiplayer VR environment for modifying a live 3D construction scene in Unreal Engine 4.

NCSoft AI Scripting

Decision-tree based AI behavior scripting for advanced game automation systems.

Our Big Day Out

High-traffic charity donation platform processing 100,000+ entries per campaign with role-based admin tooling.

Automation & Reverse Engineering

Memory inspection, computer vision, game bots, browser automation, and internal API driven tooling.

Machine Learning Experiments

NEAT agents, reinforcement learning experiments, and TensorFlow/PyTorch comparisons.

Hardware & Embedded Systems

ESP32 thermostats, PCB design, battery systems, CNC builds, and mechanical integration.

Flare-On Competitions

Reverse engineering challenge participation in 2019-2020 with top ~5-10% placement among thousands.